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Battle for Baltia

 

Battle for Baltia is a strategy game where players grapple with destiny while navigating the uncaring forces of society and the cosmos.

Available on Kickstarter

The artificial planet of Baltia is a rogue traveler- a wanderer through the interstellar vacuum, only occasionally settling near a sun for short periods before moving on. The inhabitants do not control these motions. They were programmed by the Worldbuilders, before they left. To most of the inhabitants, the history of Baltia has grown murky over the millennia. In the archives there are records of a mother planet known as Earth, a collective multiverse being known as The Timeless, and its herald known as The Demiurge. But you must have access to Subnet to know these things, and most do not even know what Subnet is.

When the Dark Manna came, Baltia was enveloped in chaos, and her eight companion planets known as The Baltian Sisters were flung through hyperspace to unknown locations. The Worldbuilders left to find the sisters. That was thousands of years ago. In the absence of her benevolent creators, Baltian society has transformed into one of persistent global anarcho-capitalism.

Baltian Private Military

At the crossroads of technology and magic, Baltia exists in a future bred from an alternative past. Society balances on the razor thin line between dystopia and utopia. Baltia is a gritty world where the forces of technology and magic combine to create a reality born of will. This world is inhabited by cybernetic beings, sentient AI, and human magicians. Factions made of syndicates, cartels, and independents cooperate, scheme, and fight for control. Information is a luxury of the powerful, as is health and immortality. Individuals navigate their own circumstances and influence their destiny though their will. The combined aggregate effect of individual wills emerge to unfold reality. What is your destiny? Will you embrace it, or resist?

Meet your destiny on the world of Baltia, where technology and magick intertwine in a chaotic mingling of will and fortune. Battle for Baltia is a strategy game where players grapple with destiny while navigating the uncaring forces of society and the cosmos. Do you have what it takes to thread the needle of chance? The board is set, reality unfolds; make your move. Baltia is generally for 2 to 6 players with the ability to scale for larger groups. This was something we wanted to ensure was a feature of the game since so many games are capped at 4 players and many of the game groups we have been a part of have at least 5 members. The game play is comprised of 5 phases: Cosmicism, Society, Action, Rebirth, Commerce, and Winning. Here's a quick overview.

Cosmicism

Baltia is set in a chaotic cosmos far in the future. The planet wanders through space and encounters a variety of uncontrollable conditions. The cosmic state influences the ability to take certain actions. The most important condition of all is the state of the Timeless. The Timeless is an extra-universal hyper-being meta-intelligence that seeks to assimilate the cosmos as a node into its multiverse neural network. This state also serves as a countdown clock. 

Cosmos Board

Society

 Baltia reflects the universe in which it resides and is often chaotic. There are no governments as we would normally think of them. Instead, society is comprised of factions, syndicates, federations, independents, and a wide variety of other organizations. The conditions of society also influence the ability to take certain actions. 

Society Board

Action

 This is where the bulk of gameplay happens. Players take actions based on their resources and state. Each player has a destiny which dictates win conditions and they must work toward those conditions. Deception, trickery, and alliances are all potential mechanisms. 

Character Board
Characters
Fate cards

Rebirth

 Baltians are essentially immortal, but life state is powered by essence. Essence is a finitely available, but infinitely recyclable resource. Generally, essence is drawn from the Essence Pool when gained, and returned to the Essence Pool when lost, but there are other ways to gain and lose essence as well. If a player loses all essence, they become a limbo wraith, unable to take any action until fate smiles upon them with rebirth. 

Essence

Commerce

 Everything is for sale or trade on Baltia. The Commerce phase tends to be a favorite among play-testers. Anything is up for grabs. You will not find rules on what you can and can't sell. If you want to sell your life essence and become a wraith, you can do that. If you want to outbid someone on their offer to buy a weapon, you can do that. This part of the game is where alliances and betrayals are often discovered. On Baltia, both magick and technology run on a power source known as joules, so this is the most common form of trade. Like essence, joules are a finite resource with infinite recyclability. 

Winning

 When the conditions are right, a win is claimed. There are many possible winning conditions dictated by a player's alignment and destiny. There are also alternate ways to win, if fortune allows. Each character has a separate ending for each available win condition. These are described in the back of the guidebook. 

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